![]() ![]() Grab: Grapple Beam is a whip that is made out of plasma which is used for gripping ledges when falling off.Entrance: Samus arrives on an elevator platform from the Metroid games.Down Special Ability: Bomb is when Samus rolls up into her Morph ball, and drops bombs that explode after a few moments.Side Special Ability: Missile is when Samus releases a missile that follows the opponent, or tap the side direction to launch a powerful, straight missile.Standard Special Ability: Charge Shot is when Samus charges up power to her blaster, then can release it by pressing the special ability button again.Up Special Ability: Screw Attack is when attacks by using a spinning jump that unleashes electricity.Use the same strategy as the Mario Finale.She automatically loses her suit after this attack and becomes Zero Suit Samus. Final Smash: Zero Laser is Samus's ultimate move, similar to Mario's Finale, but less vertical expansion.While most of her attacks have returned, Samus can now transform into Zero Suit Samus. Role in adventure mode - When he first appears, he pulls the Master Sword from its pedestal in the woods, and teams up with Yoshi to fight the Subspace Army. Grab: Clawshot is when Link shoots a metal claw attached to a chain that clings onto anything.Down Special Ability: Bombs - Link throws a bomb made by Barnes.Side Special Ability: Gale Boomerang - Link throw his boomerang which will cause any of his opponents he hits to spin around.Standard Special Ability: Hero's Bow - Link fires a quick arrow with his bow.In ground it can be charged for extra power. It can also be used to be thrusted upwards. Up Special Ability: Spin Attack - Link spins around with his sword.The targeted opponent receives a set damage though. It has the greatest effect when other opponents are around, since they can get hit with the finishing strike. Link then proceeds to slash madly, ending with a finishing strike. If the Triforce strikes an opponent, it enlarges and traps them within two layers, enabling Link to dash towards the trapped opponent. Final Smash: Triforce Slash is a deadly combo move in which Link shoots out the Triforce symbol from the back of his hand.His appearance is now derived from Twilight Princess. They then team up with Samus, Pikachu, and ROB.Ī slow though nevertheless manageable character who has a variety of weapons. He is later rescued by Diddy, Captain Falcon, and Captain Olimar. However, Bowser tries to use his Dark Cannon on Diddy, and Donkey Kong saves him, getting turned into a trophy in the process. Role in adventure mode - He and Diddy Kong chase after Bowser, who has stolen their bananas. This move can be used over and over again. Down Special Ability: Hand Slap is when Donkey Kong slaps the ground with his hands, causing a giant shockwave.The more damage they have accumulated, the longer they are trapped. Side Special Ability: Headbutt is when Donkey Kong slams opponents into the ground, leaving them trapped for a brief period.Standard Special Ability: Giant Punch is when Donkey Kong charges up his energy, then can unleash it in a powerful punch.Up Special Ability: Spinning Kong is when Donkey Kong spins in the air for a short period of time.The problem is that he is completely immobile, so using it in a moving stage is NOT a good idea. Pressing buttons in rhythm with the songs enables DK to perform shock waves that cover a huge area. Final Smash: Konga Beat is when Donkey Kong pulls out his bongos and plays to the beat of a song.One of Nintendo's first characters returns with a new appearance. Later, Mario and Pit team up with Link, Yoshi, and Kirby. Role in adventure mode - Near the beginning, he fights in a friendly match with Kirby but after the Subspace army appears, he gets knocked far away from a stadium, and then gets saved by Pit. ![]()
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